![]() ![]() This means I was left to carry out my murderous tendencies unabated and I never worried that the game was going to get in my way. No crashes, no hiccups, no graphical anomalies or framerate issues to report whatsoever. Apart from that everything ran perfectly. ![]() I got stuck on a lift once and had to restart the level. Performance-wise, I only really had one issue. The art style and sound design go hand in hand in hand to make your murdering exploits as enjoyable as possible. Don’t get me wrong, the graphics are not the best I have ever seen but they fit this style of game flawlessly. It’s gory, it’s gritty and it fits the bill perfectly. Even though your character does look a bit peculiar sometimes due to the acrobatic nature of the movement system, the graphical style on display here fits the game to a tee. They really do suit the game’s quick and agile style perfectly. When you’re on a long combo and in the groove and everything is going your way, you can do nothing but bob along to this fantastic set of tracks that accompany this game. It’s crunchy, it’s punchy and the bass ripples through every stage. One way it really is similar is its stellar soundtrack. My Friend Pedro reminds me a lot of Hotline Miami and yet it feels so different in many ways. Believe me, when you get to grips with My Friend Pedro you will want to replay its levels and improve your scores. If you want to master this game then you will play it for more than the five hours it takes to complete the game on its default difficulty. ![]() There are different weapons, unlockable hidden modifiers and other things to keep you entertained, so do not let the short run time worry you at all. Most stages only take a few minutes and they heavily encourage trial and error with their short runtime. It is fun flying through them again and trying out new tactics and finding even more devious ways to kill your enemies. The stages are that quick that it does not matter in the slightest. This is why I think the levels are short, It was never annoying to get halfway through a stage, break your combo and shoot yourself in the metaphorical foot. There were a lot more puzzle and platforming work than I expected. When you start to do this you realise how well the game is designed, how each level plays out as a death puzzle and how all the games systems work together to enable you to really express yourself and solve this puzzle laid in front of you. ![]() Yes, the game is short but I enjoyed going back to levels to try and get those elusive ‘S’ ranks. You get the feeling of being a complete badass, when you get through an encounter completely unhurt, while dual-wielding uzi’s, backflipping off a skateboard and it never got old during my five hour playthrough. Nothing pleased me more than kicking a frying pan up an elevator shaft and ricocheting bullets of it in all directions as it spins killing everything in your path. Explosives, frying pans, basketballs, gas tanks and even enemy body parts can be kicked at enemies, shot or even used to reflect bullets. My early tactic was usually activate bullet-time, flip into the air and then just wing it! Just as you start to get to grips with all of the above, the environment starts to come into play too. Yep, killing two enemies at once, while falling upside down. You really can unleash your inner John Wick, or your inner Baba Yaga if you prefer. This again, adds a whole other dimension to your artistic killing. Luckily you can press L1 to spin and avoid bullets. How can I get the most points from these goons? How do I do it as fast as possible and make it look really jazzy? Each time you get hit your combo timer gets reduced so dodging bullets is another key factor to take into account. The best way to describe it is to look at each combat encounter as a small puzzle. It brings nothing new to the table really but it’s the gameplay that truly shines. The story is light, funny in places and is littered with video game and pop culture references. Your only guide is a quirky banana apparition – I know, I told you it was bat-shit crazy and it only gets crazier the further you get. You then embark on a mission to remember what happened to you and in the process become an Olympic acrobat mixed with Neo from the Matrix. You wake up without any memories, it’s a bit generic but you know, video games. My Friend Pedro PS4 Review Insane, Swift And Entertaining It is truly brilliant and it is finally here on PlayStation 4. It’s a ballet of bullets, a twisted story of revenge and once it grabs you, when you get the combat and movement systems down, it becomes an addictive flowing action masterpiece. I had seen how incredibly bat-shit crazy My Friend Pedro looked before I played through it, however, I do not think my eyes, ears and fingers were ready for what has just been thrust upon them. ![]()
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